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The Official 5-Day Design Sprint
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The Official 5-Day Design Sprint
Set the stage
Sprint basics
Big challenge
Sprint team
Email Summary
Monday: Map
1. Introductions
2. Explain the sprint
3. Long-term goal
4. Sprint questions
5. Map
6. Lunch
7. Ask the experts
8. Target
Tuesday: Sketch
1. Lightning demos
2. Divide or swarm
3. Sketch
Example
All Crazy 8's
All Solutions
4. Begin recruiting
Wednesday: Decide
1. Sticky decision
2. Rumble
3. Storyboard
Thursday: Prototype
1. Pick the right tools
2. Divide and conquer
3. Build the prototype
4. Do a trial run
5. Prepare for tomorrow
Friday: Test
1. Interviews
2. Take Notes
3. Make a plan
The Official 5-Day Design Sprint
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2. Divide and conquer
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2. Divide and conquer
Once you've selected your tools, it'll be time to assign some jobs.
Prototyping works best when you assign specific roles, similar to the
Roles
you assigned at the beginning of the sprint.
A. Set prototype roles
The
@
Facilitator
should help the sprint team divvy up these jobs:
Prototype Roles
Prototype Roles
Assign Roles
Assign Roles
Person
Assign Prototype Role
Person
Assign Prototype Role
Lola Tseudonym
Stitcher
BD
Buck Dubois
Interviewer
Polly Rose
Maker
Felix Marlin
Asset Collector
Adam Davis
Writer
MM
Maria Marquis
Maker
Mary Jones
There are no rows in this table
B. Divide up the storyboard
After assigning roles, you should also divide up the storyboard:
Sketch
User action
Image(s)
Owner
Sketch
User action
Image(s)
Owner
The Henry Ford
6
User reads FB ad and clicks through
Polly Rose
User watches video and clicks on link to sign up
Maria Marquis
User inputs email and clicks “sign up”
Maria Marquis
User receives confirmation email and clicks “verify”
User is taken to home page
User browses coffee beans and clicks into item they like
Next:
3. Build the prototype
Gallery
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